![]() This makes for a nice, heavy, rounded stroke around the object. Click the Ending gradient color menu on the right and choose another, complementary, color.Ĭhange the thickness of the stroke to 2 pt.Click the Beginning gradient color menu on the left and choose a color.Option-click the Fill inspector, which reflects that the Don John object has a plain white fill color:Ĭlick the Fill Type popup menu, and choose Linear Gradient from the list of available fill types.īeneath the popup menu, you will see two color menus for defining the gradient’s colors: The first inspector you’ll use to style the shapes in the diagram is the Fill inspector. There are 10 Object inspectors, and each one controls a certain aspect of the selected objects’ appearance. You've already used a couple inspectors, but now you’re going to use the inspectors in earnest. Using the Object Inspectors to Add Styles to the Diagram Repeat the previous two steps, except with the line between Claudio and Hero here's how your diagram should appear: This block is a handle which you can click and drag to reposition the orthogonal line so it routes around other objects in the diagram.Ĭlick and drag the orthogonal line handle to extend the line so that it highlights the relationship between Benedick and Beatrice: Press Command-1 to view the Object inspectors.Ĭhange the Line type from Straight to Orthogonal however, nothing appears to have changed.but appearance isn’t everything, right?Ĭlick on the canvas to deselect the two lines, and then click on the line that extends from Benedick to Beatrice notice the block of four squares on the path: Using the Selection tool, Command-click to select the two "Loves" lines. Notice how the two "Loves" lines overlap each other and their respective objects let's go ahead and fix that. Using Orthogonal Lines to Denote Non-Linear Relationships Press v to switch back to the Selection tool. Don John and Don Pedro are Half-Brothers.Click Benedick and drag a line to Beatriceĭouble-click the Text tool (or press t twice), and add labels to the lines as follows:.Click Don Pedro and drag a line to Leonato.Click Don John and drag a line to Don Pedro.Option-click the Lines inspector, and set the Line type to Straight:ĭouble-click the Line tool (or press c twice), and make the following connections: ![]() ![]() Press Command-1 to open to the Object inspectors. Option-click the Diagram Layout inspector and turn off Auto layout: Press Command–3 to open the Canvas inspectors. Before you start connecting things together manually, however, it’s a good idea to turn off the automatic layout feature. Let’s manually add some more connections. Time to add some more structure to the diagram!ĭefining Relationships by Adding More Connectionsīy now, you’ve already got a fine diagram, but sometimes you want to diagram relationships that are not strictly tree-like. Now you have three items in your Outline and three shapes on your canvas. Unlike pressing Return, which creates another object in the outline, pressing Escape accepts the text you entered. Name the third object Leonato and then press Escape: The item’s text is already highlighted, so you can just start typing to rename it enter Don John, and then press Return to finish with this item and move on to the next one.Ī new item appears below the first one in the Outline tab, and a new shape appears on the canvas to the right name this object Don Pedro and press Return. A Topic item appears in the outline, and an object labeled Topic appears on the canvas simultaneously. Press Option-Command–4 to switch the Sidebar to the Outline tab.Ĭlick where it says Click to add a topic to create your first object. To create and instantly label the objects for the Much Ado About Nothing diagram, you'll use the Outline tab in the Sidebar. Creating Objects in the Sidebar’s Outline Tab
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